Working With Pattern Parts In PreSonus Studio One
Prior to working with Studio One, I must admit that my experience with Step Sequencer’s was pretty minimal. I understood the basic principals, and had worked with both hardware, and software tools - but never really hit the point where I adopted it into my everyday workflow for drums.
Truthfully - at one point I preferred laying in Samples on a grid, and moving them around, as needed whilst adjusting their volume to mimic different velocity layers. In fact, I would probably say that it wasn’t until I started using Studio One, that I really began to embrace MIDI based workflows for my drums.
Fast forward to Studio One Version 4 - and we got Pattern’s. The interesting thing is that I transitioned into actually preferring to use Patterns (about 90% of the time) when using Impact XT.
That being said, I always thought that there were a few missing features with the V1.0 implementation of Pattern Parts in Studio One. And for the most part, I would usually always end up converting them to Instrument Parts, for any final tweaks.. But that was taken care of in one of the more recent updates to Studio One.
In this video, I demonstrate some of the new feature's that were added to Pattern's as well as some miscellaneous workflow tips that can come in handy - with the Pattern Part's in general.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus