Working with 3D IR's with Open AIR2 in Studio One 6.5

In this video, I take a look at using 3D IR's in Open AIR2 with Studio One 6.5 in an immersive context. In addition, I also take at look at the routing options of how 7.1.2 (output) immersive reverbs interact with ATMOS Beds (vs Objects).

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Cheers, Marcus

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Using the Surround Delay Plug-in in Studio One 6.5

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Getting Started with Dolby ATMOS in Studio One 6.5