In this video, I take a look at how to split (and merge) Multichannel Files, using the Studio One browser. More specifically, when you might want to use the feature, and some things to be aware of.
In this video, I take a look at using Post-Panner Metering when working in Studio One Version 6.2 and above. More specifically - how it interacts with Track widths and channel widths when working in stereo, surround, and immersive formats.
In this video, I take a look at using the Studio One Remote App - to compliment running along side with a Faderport 16, for maximum control over surround / Object Panning, when mixing immersive audio.
In this video, I take a look at the new Surround Delay plug-in, included in Studio One 6.5 - more specifically, the speaker routing options, and how in differs from Groove Delay when being routed to a 7.1.2 Bed.
In this video, I take a look at using 3D IR's in Open AIR2 with Studio One 6.5 in an immersive context. In addition, I also take at look at the routing options of how 7.1.2 (output) immersive reverbs interact with ATMOS Beds (vs Objects).
In this video, I take a look at everything you need to know in order to get started with immsersive audio in Studio One 6.5. That being said - the majority of the focus, has to do with working in Binaural Mode over headphones.
In this video, I take a look at working with Sync Points in PreSonus Studio One 6 - including the 2 key commands that are associated with them, and a bonus tip...
In this video, I take a look at some of the new options that were added with respect to working with Event FX, and more specifically ARA Plug-ins, in Studio One 6.2.
In this video, I take a look at the similarities and differences of using Multi-Instrument tracks vs 2 separate instrument tracks and Duplicate Shared Instrument Parts in PreSonus Studio One.
In this video, I take a look at the Pre and Post FX Chains, in addition to my Macro Controls that I use exclusively on my Listen Bus when working in PreSonus Studio One.
In this video, i share my thoughts on using Studio One's Cue Mix system when tracking with Recording systems that use Software Based Low Latency Monitoring Mixers.
In this video, I share my thoughts on what's required when exporting files, or preparing a session for Mixing. Including, raw mono regions, Stems, Submixing, and rendering creative FX.