Working with Sync Points in PreSonus Studio One 6
In this video, I take a look at working with Sync Points in PreSonus Studio One 6 - including the 2 key commands that are associated with them, and a bonus tip...
In this video, I take a look at working with Sync Points in PreSonus Studio One 6 - including the 2 key commands that are associated with them, and a bonus tip...
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Generating MIDI Triggers Using the Stock Studio One Gate
In this video, I demonstrate how the Stock Studio One Gate Plug-in can be used to generate accurate MIDI triggers which can be used to do sample replacement or sample layering
In this video, I demonstrate how the Stock Studio One Gate Plug-in can be used to generate accurate MIDI triggers which can be used to do sample replacement or sample layering when working with drums tracks in PreSonus Studio One.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Creating MIDI triggers using bend markers - Part 1 - The Basics
In this first video of a 2 part series - I demonstrate the basic workflow of how to generate MIDI triggers using Bend Markers when working in PreSonus Studio One.
In this first video of a 2 part series - I demonstrate the basic workflow of how to generate MIDI triggers using Bend Markers when working in PreSonus Studio One.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
How I use Impact XT in PreSonus Studio One
In this video, I take a look at the way I like to setup Impact XT, when working in PreSonus Studio One.
In this video, I take a look at the way I like to setup Impact XT, when working in PreSonus Studio One.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
How to Upload Content to PreSonus Exchange - Free Presence XT Synth Bass Instrument
In this video, I demonstrate how to go about uploading content to PreSonus Exchange. In addition, I also upload a free Presence XT Synth Bass Soundset - that will be available to download for all users via PreSonus Exchange.
In this video, I demonstrate how to go about uploading content to PreSonus Exchange. In addition, I also upload a free Presence XT Synth Bass Soundset - Sampled from my Alesis QS Rack Midi Module, that will be available to download for all users via PreSonus Exchange.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Working with Clip Versions in PreSonus Studio One 5
In this video, I demonstrate how to work with clip versions (Added in Studio One Version 5.2) - with specific examples pertaining to; Bend Markers, Clip Gain Envelopes, and ARA Plug-in's such as Melodyne.
In this video, I demonstrate how to work with clip versions (Added in Studio One Version 5.2) - with specific examples pertaining to; Bend Markers, Clip Gain Envelopes, and ARA Plug-in's such as Melodyne.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
How to toggle the default Vertical Stack Order to Horizontal - When Using Drag and Drop From The Browser
In this video, I demonstrate how to toggle the default 'vertical stack' order, to horizontal - when dragging files from the browser into the Arrange Window in PreSonus Studio One.
When using a Drag and Drop workflow to import files from Studio One’s Browser directly to the Arrange Window - the default behaviour will vertically stack these files on top of each other and create tracks based on file type.
For the most part, this is a good thing - but what about situations where you’d prefer that Studio One places all the files on the same track?
For these cases, there’s a simple way to change how the files are brought in. :)
In this video, I demonstrate how to toggle the default 'vertical stack' order, to horizontal - when dragging files from the browser into the Arrange Window in PreSonus Studio One.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Impact XT Housekeeping - De-Cluttering The Console with Multi-Out Presets
In this video, I demonstrate a simple tip that can be used to de-clutter Studio One's Console when running Virtual Instruments with Multi-Outs enabled.
In this video, I demonstrate a simple tip that can be used to de-clutter Studio One's Console when running Virtual Instruments with Multi-Outs enabled.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Impact XT Tips - Part 2 - Stack Mode | Velocity Mode | The Edit Sample Option
In this video, I discuss 2 different layer modes including Stack mode, and Velocity mode. More specifically when to use each, and WHY they're useful. In addition, we will also cover using the 'Edit Sample' option.
In this video, I pick up from where I left off in Part 1 - this time, discussing 2 different layer modes including Stack mode, and Velocity mode. More specifically when to use each, and WHY they're useful. In addition, we will also cover using the 'Edit Sample' option.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Impact XT Tips - Part 1 - Velocity and Filter Cutoff
In this first video of a multi-part series I take a look at how Velocity, Filter Cutoff, and Velocity to Filter can be used when working with One-Shot Samples in Impact XT.
In this first video of a multi-part series I take a look at how Velocity, Filter Cutoff, and Velocity to Filter can be used when working with One-Shot Samples in Impact XT.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
3 Different Approaches To Manual Sample Replacement In PreSonus Studio One 5
In this video, I demonstrate my 3 different approaches to using Manual Sample Replacement on Multi-track Drums in PreSonus Studio One 5.2.
In this video, I demonstrate my 3 different approaches to using Manual Sample Replacement on Multi-track Drums in PreSonus Studio One 5.2. Although there are a lot of amazing tools that aid and simplify this process (Some of which I use) - I'm a firm believer that one should still understand all the fundamental concepts of how to achieve this manually, including what to look out for, and some tips in simplifying the process.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Zooming Tips In PreSonus Studio One
In this video, I thought I would go over some simple, but useful "Zooming" Tips when working in PreSonus Studio One. Once you get a strong grasp on all of them, navigating your sessions will be a breeze.
In this video, I thought I would go over some simple, but useful "Zooming" Tips when working in PreSonus Studio One. Although it seems like a relatively simple topic - Studio One has a ton of different functions with respect to Zooming, that are not immediately obvious. Once you get a strong grasp on all of them, navigating your sessions is a breeze.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
My Top Macro For Lightning Fast Fades In PreSonus Studio One
In this video, I demonstrate one of my top used Editing Macro's when working in PreSonus Studio One. For anyone creating fade's and editing at light speed in Studio One - I've found this Macro to be a huge time-saver, that allows me to work almost as fast as I can move my mouse, and think of an edit.
In this video, I demonstrate one of my top used Editing Macro's when working in PreSonus Studio One. For anyone creating fade's and editing at light speed in Studio One - I've found this Macro to be a huge time-saver, that allows me to work almost as fast as I can move my mouse, and think of an edit.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Exporting Multiple File Formats Using The PreSonus Audio Batch Converter
In this video, I demonstrate how I typically use the Audio Batch Converter to Render multiple sets of files in different deliverable formats for jobs that require me to do so.
Dealing with multiple different File Formats with respect to deliverables is pretty much a given - especially if you’re dealing with Music that’s created for Television, Film, and Web. Based on my experience, different Music Production houses may request different formats, (ie: Wav or Aiff) and despite there being better options available - MP3’s are still widely used for Preview File’s.
Although this is a pretty simple task, if you’re just dealing with a basic stereo Mixdown - it can quickly become cumbersome when dealing with Multiple Mix Versions, and / or Stems of all of those multiple mixes.
For me, this task used to include 3 separate sets of exports for a lot of the work that I do when Mixing Music that’s meant to go to Music Production houses. So just imagine - sometimes I would be exporting a Stereo Mix, with up to 5 or 6 variations (edits), then Stems for each of those Mixes! Then it was basically a case of “Rinse & Repeat” for the Aiff Versions, and the MP3 Versions! Definitely NOT fun.
These days, though - I have a much quicker workflow!
In this video, I demonstrate how I typically use the Audio Batch Converter to Render multiple sets of files in different deliverable formats for jobs that require me to do so.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Sample One XT Hack - How to Trigger Perfect 2nd Cycle Loops In PreSonus Studio One
In this video, I demonstrate a workflow that can be used to help trigger relatively seamless Loops that focus on repeating the "2nd Cycle Pass" of an Audio File, using Sample One XT.
Triggering Loops (with Ambient FX) as MIDI is one thing - but working with Audio Versions of the same Loop can be a completely different story.. In this video, I demonstrate a workflow that can be used to help trigger relatively seamless Loops that focus on repeating the "2nd Cycle Pass" of an Audio File, using Sample One XT.
**Note - This workflow also applies to Presence XT, providing you've purchases the Presence XT Editor Add On in the PreSonus Shop.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
How To Set The EXACT Song BPM for ANY Loop In PreSonus Studio One (Scale Tempo)
In this video I demonstrate how to use the 'Scale Tempo' feature in PreSonus Studio One (Version 4.1.1 and above) to set the perfect Song BPM for ANY Loop.
Working with Loops has become a staple in Modern Music Production. Whether it’s Harmonic / Melodic Loops being processed, and edited to tase, or Rhythmic Loops helping build the foundation of a track - Knowing the basic BPM of a Loop makes the editing process much easier.
Although most DAW’s allow users to snap the edge boundaries of Audio Regions to a Grid (Applying Time Compression & Expansion) In some cases, the desire may be to bring in a loop, and have your DAW timeline conform to the specific BPM of the Imported File (vs your DAW’s BPM) - so that one may continue to build a whole production around the Loop, at it’s original Tempo.
So, as one can imagine - Not all Loops are created with an exact BPM that can be rounded off to an even number ie: 110 BPM, or 95 BPM. This is where having the ability to quickly (and effortlessly) figure out the appropriate BPM of an imported Loop is a life saver.
In this video I demonstrate how to use the 'Scale Tempo' feature in PreSonus Studio One (Version 4.1.1 and above) to set the perfect Song BPM for ANY Loop.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Adding Tags To Your Custom Sound Set In PreSonus Studio One
In this video I demonstrate how to add Tags to your custom Sound Sets made by using the Sound Set Builder in PreSonus Studio One.
In last weeks article - we took a deep dive into the world of creating Sound Sets in PreSonus Studio One. If this is something that interests you, and you haven’t check out the 2 part video series yet. You can find it by clicking here.
Although we covered a lot - there is one small area that I forgot to speak about, and that is with respect to adding tags or “tagging” your content.
Why use tags you ask? well, it’s actually pretty simply. Tagging your content, whether it’s presets, one-shots, Audio loops, or Musicloops gives the end user a way of seeing your content pop in in their search results.
Don’t get me wrong, nothing beats a properly named file, for basic browsing when it comes to trying to determine what something sounds like, but tags can offer a further level of refinement when it comes to searching.
Just imagine trying to fine an electronic, aggressive, wet, snare, one shot, suitable for the rock genre based on filename alone!
Picking up from where we left off last week - In this video I demonstrate how to add Tags to your custom Sound Sets made by using the Sound Set Builder in PreSonus Studio One.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Working With The Sound Set Builder In PreSonus Studio One - Video Series
In this Free video series, I cover everything you need to know with respect to how to use the Sound Set Builder in PreSonus Studio One. In addition, you will also find links to relevant articles & videos that will help demystify some of the unique formats that Studio One has to offer - which go hand in hand with the Sound Set Builder.
First off, let me say this.. I have wanted to do this particular video series for a long time now. At least 1 year or more. BUT - this particular topic can become really complex, because Studio One offers so many different options in terms of the way we can store and recall presets and content.
That being said, I made a point to slowly cover all of these different formats in my weekly content, so that when the time came (today is the day) I could finally do a video series on the mystical Sound Set Builder in PreSonus Studio One.
I wanted to split this up, into a 2 Part series, with the 1st video being more of an overview on how to install the Soundset Builder, some general tips on folder structure / organization, and the basic “rules” to follow. We will also deal with some simple points, such as creating a basic Impact XT Kit - from One-Shots located in the Soundset Folder structure, and also generating a Musicloop (in the form of a Pattern with 2 variations) that was created with our custom Impact XT Preset.
The 2nd video will dive a little dive a little deeper - focusing on how to deal with Packing (Exporting) Soundx files, when working with Presence XT instruments & the Presence XT Editor Add-On, and how to use the Soundx File to create Presets of your Presence XT Instruments. And lastly, we will talk about how to finalize and “Pack” your Soundset, so that it can be tested & shared with colleagues or the PreSonus Studio One User Community.
One thing that I realized that I forgot to cover, is how to use the “Tagging” system when working with the Soundset Builder, and more specifically how it works and what it does, so this is something that I’m going to cover next week, and I will insert that video on this landing page, so that there will be ONE URL that covers literally everything you need to know.
Lastly - Here is a list of some companion Videos / articles that might come in handy - because as was stated in the video - Soundset’s can contain multiple file formats (some that are unique to Studio One). So if you REALLY want to take advantage, it’s worth knowing all the different way in which we can create content:
Impact XT Layer Modes Part 1 - Velocity - Round Robin and Random
Impact XT Layer Modes Part 2 - Stack Mode and Edit Sample Offsets
If you’ve read this far, you’re probably interested in checking out the videos, which you will find below:
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
Adding Key-Switches to Custom Instruments in Presence XT
In this video I demonstrate how to add Key-Switches to your Custom Sample Library instruments created in Presence XT. *Note - In order to achieve this workflow, you must have the PreSonus XT Editor Add-On purchased and installed on your system.
Before I get into the topic of today’s video, I just want to take a moment to point out one thing. In order to create custom Presence XT Instruments in PreSonus Studio One - You will first need to purchase (and install) the Presence XT Editor Add-On from the PreSonus shop, so that you can access the EDIT tab in Presence XT. That being said, if you enjoy creating custom sample libraries for your own personal use, or have any desire to create libraries to be sold - than this purchase is 100% worth the cost of entry.
Now that we’ve got that out of the way, let’s talk about articulations in Sample Libraries. If you’ve ever accidentally triggered some keys on the lower range of an instrument, and found yourself swimming through a bunch of odd sounding Samples, or Sound FX - then there’s a good chance that you know exactly what I’m talking about.
When playing a Virtual Instrument, it’s often preferable to be able to trigger different playing styles with the same range of keys, without having to load a new instrument preset. This allows you to be able to have one preset, that can cover a lot of different ground. A great example of this would be an Orchestral String Library. Within a single patch or preset - we have the ability to load multiple different playing styles or articulations such as: Sustain, Pizzicato, Tremelo, Trill (Half Steps & Whole Steps) Staccato, etc, etc.
So needless to say, having keyswitches on your custom instruments can really help add value to the playability factor. In some sampler instruments, this task can be rather convoluted, and may involve complex scripting. But one of the things I love about Presence XT, is how easy this can be accomplished.
In this video I demonstrate how to add Key-Switches to your Custom Sample Library instruments created in Presence XT.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus
MIDI Workflow Tip - Aligning Sweeps and FX In PreSonus Studio One
In this video, I demonstrate a workflow tip that can be used to help align Sweeps & FX Samples when working with Virtual Instruments in PreSonus Studio One.
I personally love working with transitional FX such as sweeps, Reverse Cymbals / Vocal FX, Risers, and Impact hits when it’s appropriate for the genre. When I have the time (and budget) I will often try to make my own, by pulling from content within the production, and layering / adding Spatial effects to taste. That being said, I’m not opposed to using samples / Virtual Instruments as well.
But one of the issues that comes up with these types of FX, is that they’re not necessarily linked to a specific BPM. If they are an Audio Sample, this is fairly easy to combat, but (for obvious reasons) it can be a little difficult to align them perfectly when working with MIDI.
In this video, I demonstrate a workflow tip that can be used to help align Sweeps & FX when working with content generated by Virtual Instruments in PreSonus Studio One.
And as always, if you enjoy this content, please - Share, Subscribe, and hit that like button. :)
Cheers, Marcus